Supermassive Games, the studio behind popular titles like Until Dawn, recently announced it is laying off up to 75 employees to ensure company sustainability.
The job reductions impact a significant portion of the game developer’s workforce, reflecting broader economic pressures within the tech and gaming industries. The company stated the move is critical for its long-term viability.

Supermassive Games, a British independent video game developer, is best known for its critically acclaimed narrative horror titles. Its portfolio includes the 2015 PlayStation exclusive Until Dawn and the ongoing The Dark Pictures Anthology, an episodic series of interactive horror games.
The company announced the workforce reduction online, stating the layoffs affect up to 75 employees. The move is intended to “ensure company sustainability” amidst a challenging economic landscape for the video game industry.
This follows similar announcements from other major game developers. Recently, Halo Studios also conducted layoffs following the release of Halo: Campaign Evolved, indicating a broader trend of restructuring within the sector.
For more information on Supermassive Games’ titles, including Until Dawn, visit the official PlayStation page for the game. Details on The Dark Pictures Anthology can be found on its dedicated official website, while the studio’s full portfolio is available on the Supermassive Games corporate site.
The gaming industry has seen numerous studios implement workforce adjustments in recent months. These actions are often cited as necessary measures to streamline operations, manage development costs, and adapt to shifting market demands and consumer behaviors.
Specific details regarding the departments or roles impacted by the Supermassive Games layoffs were not publicly disclosed. The company has not issued further statements beyond its initial online announcement.

