In this article, we will discuss all the bosses and their corresponding upgrades in the game. There are numerous bosses throughout the game, and it is essential to familiarize yourself with them to progress. These bosses appear at every level, so to gain a comprehensive understanding of each boss, continue reading the full article and discover your favorite one.

In Idle Breakout, bosses act as powerful adversaries, much stronger than the standard gold bricks encountered every 20 levels. To defeat these formidable opponents, you’ll need determination and a strategic approach, similar to how you would use precise, sniper-like accuracy to target gold bars. After defeating a boss, be prepared to face them each time you re-enter their arena. Points are only awarded upon successfully defeating the boss, so if you fail to overcome the challenge, no points will be earned.
See also: Idle Breakout codes! (We have compiled a list of Idle Breakout codes to assist you in obtaining enhancements, bonuses, and additional benefits in this one-of-a-kind mobile game.)
Idle Breakout all bosses and upgrades
Throughout the game, players will face a diverse range of bosses, each with unique abilities and challenges. Here is a list of all the bosses present in Idle Breakout:
Boss # | Boss Name | Description |
---|---|---|
Boss 1 | Block Head | In the game, the initial boss you will encounter is called the Blockhead. This formidable opponent possesses 5 million health points, which you must deplete in order to defeat it. The Blockhead generally appears in green, but on occasion, it can be found in a brown hue. One notable challenge when facing this boss is its immunity to laser attacks. |
Boss 2 | Blocky Balboa | Encountering the second boss, Blocky Balboa, you’ll face a formidable opponent with 10 million health per life. Often appearing in a golden color, this boss is not immune to laser attacks. However, be cautious when using Sniper balls and regular balls, as Blocky Balboa can deal slight damage to you in return. |
Boss 3 | Blocko | A boss with 20 million health may seem formidable, but it’s not as challenging as it appears. The Blocko, resembling a clown, can be found in a pink color scheme. This boss has the ability to regenerate 1% of its health every three seconds. You can inflict damage to the Blocko by using plasma balls. |
Boss 4 | D Block | This boss is cube-shaped and has 35 million health. It can primarily be found in light gray, but sometimes appears in dark gray. The D Block can restore its health every three seconds and is vulnerable to laser attacks. You can use sniper balls to attack it. |
Boss 5 | Blockbeard | The Blockbeard possesses 50 million health per life, rendering it impervious to laser attacks. However, it can be harmed by poison balls, and can immobilize incoming attacks by freezing them. Additionally, the Blockbeard is capable of restoring 1% of its health every 3 seconds. |
Boss 6 | Plymouth Block | The Plymouth block boasts a formidable health of 75 million, requiring a strategic approach to overcome the boss. The boss has the ability to regenerate 5% of its health every 3 seconds, adding to the challenge. To successfully defeat the boss, you must do so within a time limit of 4 minutes. Additionally, it is important to note that the boss is immune to lasers. Your offensive options consist of using poison balls and cannonballs. |
Boss 7 | Ice Block | The ice block possesses a health pool of 100 million and takes on the form of a cube with a sky blue hue. It is capable of regenerating 1% of its health every 3 seconds and exhibits immunity to laser attacks. The block has the power to freeze balls for a period of 5 seconds, but tapping on them can break the freeze. One can take it down by attacking it with sniper balls. |
Boss 8 | Blockwork Orange | A boss possessing 150 million health per life presents a significant threat due to its ability to regenerate 10% of its health every second. This boss can typically be identified by its predominantly orange hue, although it may occasionally appear black. The Blockwork orange variant of this boss is impervious to laser attacks, but can be engaged using sniper balls and scatter balls. It is imperative that you defeat this formidable foe within a time frame of 5 minutes or less. |
Boss 9 | Block Doodle Doo | The ninth boss is known as the Block Doodle Doo, and it can be easily identified by its green coloration. This formidable opponent boasts an impressive 200 million health points, and has the ability to regenerate 1% of its health every 3 seconds. Fortunately, it is not immune to laser attacks, so you can use sniper balls and basic balls to engage it in battle. |
Boss 10 | Count Blockula | Count Blockula possesses a total of 250 million health and bears a similar color to that of D Block. This boss can rejuvenate 10% of its health every 3 seconds and possesses the ability to freeze balls for up to 15 seconds. In order to effectively defeat this boss, the recommended ammunition includes scatter balls and cannonballs. It’s worth noting that Count Blockula is not immune to lasers. |
Boss 11 | Blockodile | The boss is identified by its green color and is embodied by a perpetually glowing green crocodile head. It possesses an astounding 300 million health and regenerates 1% of its health every 3 seconds. Additionally, it possesses a shield that grants it invincibility for 5 seconds. In order to triumph over this formidable foe, one must defeat it within 3 minutes and 20 seconds. |
Boss 12 | Blocked Nose | The boss with a blocked nose resembles a boar and possesses 350 million health, with its eyes sporting the same hue as an ice block. Additionally, it can gradually regenerate 1% of its health every 3 seconds. The boss can be harmed by utilizing toxic balls and sniper balls, but it is not resistant to laser attacks. |
Boss 13 | Blocktopus | The blocktopus, which is as big as 400 million, is a health resembling quadopus. It shares the same color as the black babola. The creature can regenerate 10% of its health every 3 seconds but does not possess any immunity against lasers. You can employ plasma balls to inflict twice the damage. |
Boss 14 | Block Holliday | Black Holliday has a health pool of 450 million and shares the same color as a congested nose. When targeted by a ball, it can freeze it for 15 seconds, twice as long as usual. However, it is not immune to laser attacks. |
Boss 15 | Roblock | Roblock has a health pool of 500 million and bears a resemblance to a cartoon character. It shares the same color as the D block. This formidable boss possesses immunity to lasers and possesses the ability to regenerate 5% of its health every 3 seconds. |
Boss 16 | Zblock | Zblock possesses 800 million health and can be distinguished by its neon yellow hue. It has the capability to regenerate 10% of its health every 3 seconds, and it must be vanquished within a time frame of 3 minutes. |
Boss 17 | Code Block | The Code Block appears as a neon green binary coded string and has a health value of 850 million. It possesses immunity to both lasers and plasma attacks, but can be defeated with the aid of scatter balls. Additionally, cannonballs are particularly effective against the Code Block, dealing double damage. |
Boss 18 | Call the Blocktor | The Blocktor possesses 900 million units of health and has a color identical to that of the D Block. By making contact with the Blocktor, one can initiate a call and allow it to replenish 1% of its health every 3 seconds. Additionally, the Blocktor has the ability to immobilize cannon balls for a maximum of 5 seconds. It is impervious to laser attacks. |
Boss 19 | Writer’s Block | Writer’s block bears a resemblance to a pen and an inkstand and shares the same color as Blocko. It has the ability to regenerate 5% of its health every 3 seconds. While it lacks immunity to lasers, it is vulnerable to double damage inflicted by sniper balls and basic balls. |
Boss 20 | J block | The game features a boss character that possesses a staggering 1 billion health points. This boss is identified by its block shape, which resembles an L-shaped Tetris block and has a distinct dark yellow color. The J block has the unique ability to regenerate 10% of its health every 3 seconds, as well as the power to freeze incoming balls for a total of 15 seconds. Additionally, the boss takes double damage from Plasma balls and Scatter balls. However, it is completely impervious to laser attacks. |
Boss 21 | Blocked Pipe | The 21st boss in the game is called Blocked Pipe. It has an enormous health pool of over a billion and is colored the same as an ice block. To defeat Blocked Pipe, you must do so within two minutes and thirty seconds. Sniper balls are particularly effective, dealing double the damage. It is important to note that Blocked Pipe is immune to lasers. |
Boss 22 | Sherblock | The character resembles Sherlock Holmes and has a health pool of 1.1 billion. It can regenerate 1% of its health every 3 seconds but is not immune to laser attacks. Additionally, the Scatter Boss and the Prison Boss are particularly effective against this character, dealing double damage to it. |
Boss 23 | Blocked Artery | The 23rd boss bears a striking resemblance to the human heart and boasts a robust health pool of 1.15 billion. Notably, the boss is impervious to lasers. Moreover, it has the ability to restore 5% of its health every 3 seconds. To deal a significant blow to the boss, players can opt to use cannonballs, which inflict double the usual damage. |
Boss 24 | Mental Block | Mental Block has a health value of 1.2 billion and is recognizable by its yellow color. It has the ability to regenerate 10% of its health every 3 seconds. This formidable entity is impervious to lasers but is vulnerable to poison balls, which can deal twice the amount of damage. |
Boss 25 | S Block | The S block possesses a health pool of 1.25 billion and displays an identical hue to that of Sheblock. Regrettably, the S block is not impervious to laser attacks. Furthermore, a rudimentary ball is capable of inflicting twice the amount of harm upon it. |
Boss 26 | Blocked Traffic | The object bears a striking resemblance to a standard 4-way traffic light. Its hue can be described as yellow, and it boasts a remarkable health pool exceeding 1.3 billion units. This remarkable entity can regenerate 1% of its health in a mere 3 seconds. Interestingly, it is impervious to laser attacks, but highly vulnerable to plasma projectiles, which can deal twice the amount of damage. |
Boss 27 | Block Footage | The object in question bears a striking resemblance to footage captured on film, boasting a staggering health pool exceeding 1.35 billion. Its distinguishing characteristic is a vivid neon green hue. Remarkably, it possesses immunity to laser-based attacks. Utilizing superballs or cannonballs will prove particularly effective, resulting in double the usual damage output. |
Boss 28 | Cell Block | The Cell Block entity possesses a health pool of 1.4 billion units and is represented as a male figure confined within a prison cell, gripping the bars with both hands. This entity is vulnerable to laser attacks and can sustain significant damage when hit with scatter balls, causing double the normal amount of harm. |
Boss 29 | Block Loaf | The Block Loaf possesses a health pool of 1.45 billion and exhibits a hue that closely resembles that of the Blockbeared. This entity is impervious to laser-based attacks, while attacking it with cannonballs will cause twice the normal amount of damage. |
Boss 30 | Road Block | The thirtieth Boss in the game is named Road Block. He is easily recognizable by his parked RV with a cone positioned in front of it. Road Block boasts an impressive 1.5 billion health, and has the unique ability to restore 1% of his maximum HP every 3 seconds. Additionally, it’s worth noting that poison and plasma balls will deal twice the usual amount of damage to him. |
Boss 31 | Block of Cheese | The thirtieth boss is known as Block of Cheese, resembling a large piece of Swiss cheese. This boss possesses a total health pool of 1.55 billion, and is vulnerable to laser-based attacks. Additionally, it possesses the ability to regenerate 5% of its health every three seconds. |
Boss 32 | Blocktoman | Block Toman is the 32nd boss in the game, identifiable by its light pink color and possessing 1.6 billion health. It is impervious to lasers and can regenerate 10% of its health every 3 seconds. Plasma balls have the ability to inflict double damage. |
Boss 33 | Blockarina Of Time | The thirtieth third boss in the game is called Blockarina of Time. This boss has an impressive health pool of 1.65 billion, making it a formidable opponent. Interestingly, Blockarina of Time is immune to lasers, so players will need to use other tactics to defeat it. Using sniper balls is a viable strategy, as they deal twice as much damage to this boss. The primary color of Blockarina of Time is green, while brown serves as its secondary color. |
Boss 34 | Blockenspiel | It looks like a glockenspiel, has 1.7 billion health, and is the same color as an ice block. It has the ability to restore 1% of its health every 3 seconds, but it is not immune to lasers. Additionally, scatter balls and poison balls deal double damage to it. |
Boss 35 | Block Noodles | Block Noodles are aptly named due to their resemblance to long eating utensils used to pick up ramen noodles from a bowl. These noodles possess a health value of 1.75 billion, and are capable of restoring 5% of their health every 3 seconds. Additionally, Block Noodles have immunity to lasers, but are susceptible to double damage from cannonballs. |
Boss 36 | T Block | T Block is the thirty-sixth boss and possesses a staggering 1.8 billion health points. His primary color is a vivid neon yellow hue. Interestingly, he has the unique ability to regenerate 10% of his maximum HP every 3 seconds. It is worth noting that T Block is impervious to lasers, but can be susceptible to double damage when struck by poison balls. |
Boss 37 | Knife Block | The knife block possesses a health pool of 1.9 billion and can be identified by its light pink hue. It has the ability to regenerate up to 1% of its health every 3 seconds. In order to inflict double damage, the scatter ball is recommended. It has immunity to lasers. |
Boss 38 | Ham Block | This object bears a resemblance to a ham leg in shape and has a health value of 1.9 billion. It can be recognized by its light pink hue and has the ability to restore 1% of its health every 3 seconds. Notably, it is impervious to lasers, but can be vulnerable to plasma balls, which can inflict double the usual damage. |
Boss 39 | L Block | The L block takes on the form of the iconic L shape from the video game Tetris. It boasts a staggering 1.95 billion health points and bears the same hue as the ice block. Remarkably, it has the ability to regenerate 5% of its health every 3 seconds. Additionally, this block is impervious to laser attacks, while cannonballs can inflict double the normal amount of damage. |
Boss 40 | Shamblock | This object possesses a health pool of 2 billion and has a physical appearance similar to that of a shamrock. It bears the same color as S Block and can recover 10% of its health in just 3 seconds. The dispersed ball can be utilized to inflict twice the amount of damage. However, it does not possess any immunity to laser attacks. |
Boss 41 | Combo Block | Combo Block is the moniker given to the forty-first boss in the game. His emblem bears resemblance to that of a lock with a three-digit combination. The boss boasts a considerable amount of health, totaling 2.05 billion. Players must defeat Combo Block within a limited timeframe of 50 seconds. Notably, the boss is impervious to laser attacks, but cannonballs inflict double the typical damage. |
Boss 42 | Heliblockter | Heliblockter is the forty-second boss and is depicted by an icon shaped like a helicopter. He possesses a robust health rating of 2.1 billion and restores 1% of his maximum HP every three seconds. Notably, lasers have no effect on him. However, players can employ plasma balls to deal double the usual amount of damage. |
Boss 43 | Blockchain | The 23rd boss in this game is known as the Blockchain, and it boasts an impressive health pool of 2.15 billion. It is easily distinguishable by its yellow coloration. Although it has a unique ability to regenerate 5% of its health every 3 seconds, it is not impervious to laser attacks. If you want to deal extra damage, it’s recommended to use the basic ball or the sniper ball, both of which are capable of inflicting double the usual amount of damage. |
Boss 44 | O Block | O Block is the 44th Boss with an icon resembling the Tetris ‘O’ block. He possesses a staggering health rating of 2.2 billion and his primary color is yellow, while his secondary color is black. Interestingly, lasers are ineffective against him. Moreover, every 3 seconds, O Block regains 10% of his maximum HP. |
Boss 45 | Block And Key | The Block and Key possess a health pool of 2.25 billion and exhibit the identical hue as the ice block. This boss is impervious to laser and sniper balls, which inflict double the usual harm on other targets. |
Boss 46 | Block of Land | The Block of Land resembles a grouping of five houses and possesses a total of 2.3 billion health points. It is distinguishable by its green hue and is not impervious to lasers. To emerge victorious, you must vanquish it within 25 seconds. The Land Block is capable of regenerating 1% of its health every 3 seconds. To inflict twice the damage, utilize the scatter balls. |
Boss 47 | Blocked Signal | The Blocked Signal appears like a typical radio transmitter and possesses 2.35 billion health points. It bears the same color as the T or Z blocks. It has the ability to replenish 5% of its health every 3 seconds. Additionally, it is impervious to lasers. Cannonballs can inflict twice the damage upon it. |
Boss 48 | Power Block | The name of the forty-eighth Boss is Power Block, whose emblem bears a resemblance to that of a vehicle battery. He possesses a health rating of 2.4 billion and is able to regenerate 10% of his maximum HP every 3 seconds. Lasers are ineffective against him, however, plasma balls can deal double damage to him. |
Boss 49 | Blocked Vision | The name of the forty-ninth boss is “Blocked Vision,” and it appears as a head wearing a bandana. It has the same color as the Roa Block. This boss is vulnerable to lasers and can be dealt double damage by using the basic ball. |
Boss 50 | I Block | The ultimate adversary is none other than the I Block. This formidable foe boasts a staggering 2.5 billion health points and can be distinguished by its pale pink hue. It possesses the unique ability to regenerate 1% of its health every 3 seconds. Notably, the I Block is impervious to laser attacks, but can be weakened with the use of plasma and scatter balls, which inflict double damage. |
We’ve reached the conclusion of this comprehensive list of all the bosses and upgrades in Idle Breakout. This game is currently quite captivating and widely played, and you can employ this guide to prepare for all of its bosses. Our hope is that this thorough guide has proven to be helpful.